No. |
Code |
Subject name |
Sem. |
ECTS |
FIRST YEAR |
1. |
CRT |
Drawing |
I |
7 |
|
1.1. |
History of drawing |
|
|
|
1.2. |
Basics of drawing |
|
|
|
1.3. |
Drawing techniques |
|
|
|
1.4. |
Fundamental elements of drawing: composition, lines, perspective, area, light, shading, values |
|
|
2. |
RSG |
Raster graphics |
I |
7
|
|
2.1. |
Creating raster documents |
|
|
|
2.2. |
Raster file processing software |
|
|
|
2.3. |
Preparing raster files for printing |
|
|
3. |
MAT |
Mathematics |
I |
8 |
|
3.1. |
Mathematical logic |
|
|
|
3.2. |
Matrices and determinants |
|
|
|
3.3. |
Integral calculus |
|
|
|
3.4. |
Differential calculus |
|
|
Students choose one subject from the following group: |
4. |
TCN |
Technical drawing and descriptive geometry |
I |
8 |
|
4.1. |
Fundamentals of descriptive geometry |
|
|
|
4.2. |
Orthogonal projection of geometric shapes |
|
|
|
4.3. |
Drawing standards and rules |
|
|
|
4.4. |
Elements of technical lettering |
|
|
|
4.5. |
Technical drawing and technical documentation |
|
|
5. |
IIT |
Information and internet technology |
I |
8 |
|
5.1. |
Hardware and basic hardware computer components |
|
|
|
5.2. |
System and application software |
|
|
|
5.3. |
Internet technology and internet services |
|
|
|
5.4. |
Communication technology |
|
|
|
5.5. |
Wireless and mobile technologies |
|
|
ECTS I sem 30 |
6. |
TMT |
Theory of new media |
II |
6
|
|
6.1 |
Contemporary theory of media after poststructuralism |
|
|
|
6.2. |
Analysis of texts written by theoreticians and historians of art and media |
|
|
|
6.3. |
Theory of new media and video game design |
|
|
7. |
RA |
Visual basics
|
II |
5
|
|
7.1. |
Basics of visual perception |
|
|
|
7.2. |
Principles of composition |
|
|
8. |
TIS
|
Introduction of contemporary art and design |
II |
6 |
|
8.1. |
Origin and development of art and design |
|
|
|
8.2. |
Contemporary movements in art and design |
|
|
9. |
PRSG |
Use of raster graphics in design |
II |
6 |
|
9.1. |
Tools for selecting raster units |
|
|
|
9.2. |
Tools for transformations, retouching and coloring |
|
|
|
9.3. |
Use of filters and vector elements |
|
|
Students choose one subject from the following group: |
10. |
FTG |
Photography |
II |
7
|
|
10.1. |
Camera obscura, optics and chemistry |
|
|
|
10.2. |
Diaphragm and exposition |
|
|
|
10.3. |
Types of lenses |
|
|
|
10.4. |
Author’s photography in graphics |
|
|
11. |
PP |
Principles of design |
II |
7
|
|
11.1. |
Modelling and simulations |
|
|
|
11.2. |
Use of software tools in technical calculations |
|
|
|
11.3. |
Making graphical documentation for a project |
|
|
ECTS II sem 30 |
Total ECTS I year 60 |
SECOND YEAR |
12. |
E1
|
English language I |
III |
6
|
|
12.1 |
Basic tenses in the English language |
|
|
|
12.2. |
Vocabulary of everyday communication |
|
|
|
12.3. |
Independent language use |
|
|
13. |
VG |
Vector graphics |
III |
6
|
|
13.1. |
Introduction to vector graphics |
|
|
|
13.2. |
Creating vector files |
|
|
|
13.3. |
Preparing vector files for printing |
|
|
14. |
WD1 |
Web design |
III |
6 |
|
14.1. |
Introduction to HTML |
|
|
|
14.2. |
Website creation process |
|
|
|
14.3. |
Navigation and defining navigation elements |
|
|
15. |
3DM |
3D modeling and animation |
III |
6 |
|
15.1. |
Modeling programs |
|
|
|
15.2. |
Virtual space and polygonal modeling |
|
|
|
15.3. |
NURBS modeling |
|
|
Students choose one subject from the following group: |
16. |
SPKR |
Social and legal context of IT |
III |
6
|
|
16.1. |
Sociological aspects of computer science |
|
|
|
16.2. |
Law in computer science |
|
|
17. |
MEN |
Menagement |
III |
6
|
|
17.1. |
The theory of management |
|
|
|
17.2. |
Porter’s Generic Strategies model |
|
|
ECTS III sem 30 |
18. |
E2 |
English language II |
IV |
5 |
|
18.1. |
Understanding written articles from various fields |
|
|
|
18.2. |
Training for successful written communication |
|
|
|
18.3. |
Training for successful oral communication |
|
|
19. |
PVG |
Using vector graphics in design |
II |
5 |
|
19.1. |
Working with vector processing software |
|
|
|
19.2. |
Using effects on vector objects |
|
|
20. |
PTMA |
The practicum of 3D modelling and animation |
IV |
5 |
|
20.1. |
UV model space |
|
|
|
20.2. |
Shaders |
|
|
|
20.3. |
Polygonal flows |
|
|
21. |
WD2 |
Advanced web design |
IV |
7 |
|
21.1. |
Layers and their use |
|
|
|
21.2. |
Introduction to DOM |
|
|
Students choose one subject from the following group: |
22. |
DOZ
|
Sound design and production |
IV |
8 |
|
22.1. |
Recording, processing and editing sound and effects |
|
|
|
22.2. |
Production in Sony Acid Pro and post-production in Sony Sound Forge |
|
|
23. |
VP |
Video production |
IV |
8 |
|
23.1. |
Introduction to various audio and video codecs and formats |
|
|
|
23.2. |
Working in non-linear video editing program Adobe Premiere Pro |
|
|
|
23.3. |
Special effects in film, commercial and TV video production |
|
|
ECTS IV sem 30 |
Total ECTS II year 60 |
THIRD YEAR |
24. |
E3 |
English language III – Business English for IT |
V |
6
|
|
24.1. |
Business correspondence |
|
|
|
24.2. |
Terminology of contemporary business |
|
|
25. |
DP |
Publication design |
V |
8 |
|
25.1 |
Prepress basics |
|
|
|
25.2 |
Publication design software |
|
|
26. |
VE |
Visual effects |
V |
8 |
|
26.1. |
History of visual effects |
|
|
|
26.2. |
Node-based compositing |
|
|
|
26.3. |
RGBA color space |
|
|
Students choose one subject from the following group: |
27. |
MIM
|
Marketing and internet marketing |
V |
8
|
|
27.1. |
Theory of marketing |
|
|
|
27.2. |
Sales |
|
|
|
27.3. |
Internet marketing |
|
|
28. |
UP |
Project management |
V |
8 |
|
28.1. |
Contemporary approaches to project management |
|
|
|
28.2. |
Project management |
|
|
|
28.3. |
Managing human resources in projects |
|
|
|
28.4. |
Monitoring and controlling project realization |
|
|
ECTS V sem 30 |
29. |
KI |
Corporate identity
|
VI |
6
|
|
29.1. |
Elements of corporate identity |
|
|
|
29.2. |
Corporate identity design for interior and exterior |
|
|
30. |
EP |
Electronic business
|
VI |
5 |
|
30.1. |
B2B and B2C business |
|
|
|
30.2. |
IT business and entrepreneurship |
|
|
31. |
POD
|
The practicum of design fundamentals |
VI |
7
|
|
31.1. |
Primary, secondary and supporting elements of the practicum |
|
|
|
31.2. |
Preparing the practicum for printing and electronic display |
|
|
32. |
SP |
Internship (at Comtrade) |
VI |
3 |
33. |
ZR |
The final paper with professional skills and career preparation |
VI |
7 |
ECTS VI sem 30 |
Total ECTS III year 60 |
Total ECTS 180 |