Students of the Information Technology School (ITS) have designed a game for the Anatomical Museum of the Faculty of Veterinary Medicine (FVM), which has both an entertaining and educational aspect.
“In just two to three weeks, which is a very short time span, we’ve managed to create the entire game. This is a new experience for us and we are pleased to have managed to design it so quickly. The game is fairly easy and fun to play. I’m glad that we have established this cooperation and made the children happy.” – Mladen Šijan, ITS student.
Excellent practical work for ITS students
The game was presented during the Night of Museums. The reaction of the visitors, particularly the youngest ones for whom the game is intended, was excellent. The children eagerly waited in line to learn something new and put their abilities to the test.
“The children are very interested in the game. They like it and I believe it’s been a success.” – Dr. Milica Mijačević Carević, FVM
The game is a puzzle in which you need to assemble an animal skeleton. It comprises three levels, each one being more difficult and challenging that the previous one. The first level contains a six-part skeleton and the animal’s silhouette. The second level has no silhouette and the skeleton is divided into several parts, while the third level is the most complex one, as it contains the most pieces, has no silhouette and takes the longest to complete.
“I am glad that the cooperation between FVM and ITS has enabled us to use our knowledge and skills to create something completely new and original. This is a form of practical work for us, and it’s great to see that we can apply the skills gained at ITS in such a project.” – Mladen Šijan, ITS student.
ITS students have the opportunity to apply their IT skills on a daily basis, and this has been just one example of how they can implement their ideas. This way, ITS students enrich their knowledge and gain experience.